World of Equinox


Dark Paladin

Dark Paladin

These are the warriors of darkness and chaos. Each has their own creed which they obey only when it suits their needs. They serve no master but have respect for Nathaniel, the lord of Death. It is through Nathaniel that necromancy is possible. For this alone, if nothing else, a respect is reserved for the dark lord and his people lest the power be taken away and the road to madness quickened.

These suitors of darkness range from those who refuse to fit the conformity of light paladins to the darkest and cruelest in Equinox. There is no great mentor to light their path. There is no rhyme or reason. These are men and women of darkness who have allowed themselves to be lead astray. Outcasts, insubordinate knights, and those with a lust to attain their goal… none are above the path
of the dark paladin.

            AR Cap                                  32

Specialty: 110 skill
            Parry

Primaries: 100 skill
           Macefighting, Swordsmanship, Fencing, Tactics, Poisoning, Magic Resistance

Secondaries: 80 skill
            Archery, Wrestling, Anatomy, Leadership, Magery, Healing

All trade skills placed in the trade slot will reach 80.

 

Dark Paladins are able to learn two different skills through experience.

Ability Name
Dot Command for Useage
Base Skill
Description
Shield Bash
.ability shieldbash[1/2/3]
Wrestling
Allows the character to bash his opponent with his shield for additional damage to their target. A shield must be equipped and this will .use some stamina.
Dual Wield
.ability dualwield[1/2/3]
Wrestling
Allows the character to wield an off-hand weapon in their other handfor extra damage, but this does cost stamina.

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